My name is Philipp Höhnel and I'm a concept artist, designer and illustrator.
I studied design and illustration at the Computer Graphics Master Academy and learned from many fantastic artists such as master designer Peter Han, Disney visual development artist Armand Serrano, art director Mauricio Abril, and more.
My specialties are technical drawing in constructed perspective, human anatomy, and designing in Virtual Reality. I have worked as Lead Artist and 3D modeller in video games as well as in illustration for board game companies and book publishers
I've got a Bachelor's degree in Indology, I'm a Linux and general computer enthusiast, and love travelling. My workflow is a mixture of VR, 3D modelling and 2D painting, combining various approaches to quickly develop new ideas. If you want to know more (or just hang out) feel free to get in touch!